﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Yugi_Gui.COntrol;
using Yugi.Client;
using Yugi.Client.ViewModel;

namespace Yugi_Gui.Util_Control
{
    public class ChatManager
    {
        public MainServerHandler main;
        public List<ChatControl> ChatList = new List<ChatControl>();

        public ChatManager(MainServerHandler mainsv)
        {
            main = mainsv;
        }

        public void Receive(ClientMSG msg, params object[] obj)
        {
            switch (msg)
            {
                case ClientMSG.Chat_OK:
                    break;

                case ClientMSG.Chat_Error:
                    break;
            }
        }
    }
}
